Principal Engineer - Content Lifecycle & Studio

The Briefed · San Mateo, California, United States

$295K to $345K a year as published by the employer

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Summary

Lead the architecture and technical direction of workflows across Roblox Studio and the core engine platform.

About this role

Technology & IT

Principal Engineer - Content Lifecycle & Studio

Roblox

On-site · San Mateo, California Senior Full-time USD 295k–345k / yr Posted 2 days ago International

Principal Engineer - Content Lifecycle & StudioRoblox

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About the role

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect within 3D immersive digital experiences. Roblox's mission is to connect a billion people with optimism and civility across any device worldwide.

As a Principal Engineer on Content Lifecycle, you will lead the architecture and technical direction of workflows across Roblox Studio and the core engine platform. In this high-impact technical leadership role, you will design systems that enable human creators and AI agents to collaborate seamlessly at scale by creating, sharing, and managing reusable 3D content. You will solve complex C++ game engine challenges, drive cross-functional alignment across multiple platform teams, and mentor engineers across the organization.

Key Responsibilities

Requirements

Academic & Years of Experience

Technical Competencies & Systems Knowledge

Preferred Qualifications

Work Logistics & Visa Sponsorship Notice

Skills named in this posting

About The Briefed

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